Feats in Deities and Demigods
| Feat name | Short description | Rulebook |
|---|---|---|
| Blindsight, 5-ft. Radius | The deity senses opponents in the darkness. | Deities and Demigods |
| Disguise Spell | The deity can cast spells without observers noticing it. | Deities and Demigods |
| Divine Might | The deity can channel energy to increase its damage in ... | Deities and Demigods |
| Divine Vengeance | The deity can channel energy to do additional energy damage ... | Deities and Demigods |
| Energy Substitution | The deity can modify a spell that uses energy to ... | Deities and Demigods |
| Eschew Materials | The deity can cast spells without material components. | Deities and Demigods |
| Extra Music | The deity can use its bardic songs more often than ... | Deities and Demigods |
| Eyes in the Back of Your Head | The deity's superior battle sense helps minimize the threat of ... | Deities and Demigods |
| Fleet of Foot | The deity runs so nimbly that it can turn corners ... | Deities and Demigods |
| Greater Multiweapon Fighting | A deity with three or more hands can fight with ... | Deities and Demigods |
| Greater Spell Focus | The deity chooses a school of magic to which it ... | Deities and Demigods |
| Greater Spell Penetration | The deity's spells are especially potent, defeating spell resistance more ... | Deities and Demigods |
| Greater Two-Weapon Fighting | The deity is a master at fighting two-handed. | Deities and Demigods |
| Hold the Line | The deity is trained in defensive techniques against charging opponents. | Deities and Demigods |
| Improved Grapple | The deity is skilled in martial arts that emphasize holds ... | Deities and Demigods |
| Improved Multiweapon Fighting | A deity with three or more hands can fight with ... | Deities and Demigods |
| Improved Sunder | The deity is adept at placing its attacks precisely where ... | Deities and Demigods |
| Jack of All Trades | The deity has picked up a smattering of even the ... | Deities and Demigods |
| Knock-down | The deity's mighty blows can knock foes off their feet. | Deities and Demigods |
| Persistent Spell | The deity makes one of its spells last all day. | Deities and Demigods |