| Spell name |
Spell School |
V S M AF DF XP
|
Rulebook name |
Edition |
| Magic Convalescence |
Conjuration |
 |
Player's Handbook II |
Supplementals (3.5) |
| Monstrous Regeneration |
Conjuration |
 |
Magic of Faerun |
Forgotten Realms (3.0) |
| Neutralize Poison |
Conjuration |
 |
Player's Handbook v.3.5 |
Core (3.5) |
| Panacea |
Conjuration |
 |
Miniatures Handbook |
Supplementals (3.5) |
| Panacea |
Conjuration |
 |
Spell Compendium |
Supplementals (3.5) |
| Positive Energy Aura |
Conjuration |
 |
Planar Handbook |
Supplementals (3.5) |
| Positive Energy Aura |
Conjuration |
 |
Spell Compendium |
Supplementals (3.5) |
| Raise Dead |
Conjuration |
 |
Player's Handbook v.3.5 |
Core (3.5) |
| Raise Ghost |
Conjuration |
 |
Ghostwalk |
Supplementals (3.0) |
| Reanimation |
Conjuration |
 |
Complete Arcane |
Supplementals (3.5) |
| Reanimation |
Conjuration |
 |
Oriental Adventures |
Oriental Adventures (3.0) |
| Refreshment |
Conjuration |
 |
Book of Exalted Deeds |
Supplementals (3.5) |
| Regenerate |
Conjuration |
 |
Player's Handbook v.3.5 |
Core (3.5) |
| Regenerate Circle |
Conjuration |
 |
Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers |
Supplementals (3.0) |
| Regenerate Critical Wounds |
Conjuration |
 |
Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers |
Supplementals (3.0) |
| Regenerate Light Wounds |
Conjuration |
 |
Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers |
Supplementals (3.0) |
| Regenerate Moderate Wounds |
Conjuration |
 |
Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers |
Supplementals (3.0) |
| Regenerate Ring |
Conjuration |
 |
Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers |
Supplementals (3.0) |
| Regenerate Serious Wounds |
Conjuration |
 |
Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers |
Supplementals (3.0) |
| Rejuvenating Light |
Conjuration |
 |
Complete Champion |
Supplementals (3.5) |